![]() | four Elemental Stones to wreak unspeakable horror on Angara. | As the game begins, two villainous mages hatch a diabolical plot to use | Adepts have mastered Psynergy, or the ability to telekinetically move Here alchemy rules and rare individuals called | Golden Sun transpires in a world shared by two immense continents, Supplier : Lady Luck Platform : Gameboy Advance | Size : 64 Megabits Filename : M7-GSUN.ZIP | Game : Golden Sun (c) Camelot / Nintendo | Overall, I would recommend Golden Sun to any fan of RPGs, or even just someone looking for a satisfying experience on the GBA. You have to expiriment to find the right combination! However, if you attach a fire Djinn to the same earth Adpet, he will lose his stats and psynergy and take on completely different ones. If you equip earth elemental Djinn to your Earth adept, then his abilites with strengthen for each Djinn equipped, and he might gain new Psynergy. It adds a level of depth that no other turn based RPG replicates.ĭjinn can change you abilities as well. You can put your Djinn on standby before a fight so you can summon immediately, you can release each Djinn during battle and activate the abilities as you see fit, then summon for a finisher, you can simply keep the Djinn active and fight just using Psynergy, or you can use a combination. There are multiple strategies you can use to fight a boss. ![]() Depending on the amount of Djinn released, you can summon a very powerful being that deals a ton of damage.ĭjinn are basically what adds variety to the combat. For example, during battle you can release a Djinn to damage and enemy, but you lose the stats that it provided you. You also encounter Djinn, small creatures that enhance your combat abilities through stats and by releasing them, activating a power. ![]() You use Psynergy outside of battle to affect the environment and solve puzzles. The best part of Golden sun is the dungeons that you encounter in the game. Psynergy is basically what this game uses instead of magic, they are effects which you use in battle and sometimes in the world that cost PP, which is basically mana. What makes Isaac extraordinary is he is one of the few adepts in Weyard, that is, he can use Psynergy. You play as Isaac, a boy living in the town of Vale which is shadowed by Mt. Golden sun is easily one of my favorite RPGs ever, and definitely the best on GBA (besides it's sequel, The Lost Age!) Overall, this was an excellent game and I would highly recommend it to any RPG or golden sun fan. I never found it overly difficult, and never had to stop and level up to progress, but some boss fights were rather challenging, and I got the game over screen several times (which, to be honest seems like in order to be a good RPG, you've got to see that at least that often). Also, this game is harder than both golden suns 2 and 3. Personally, I felt that the story lacked as well as the gameplay. ![]() I have to say that this game was not as good as it's sequels. I found this to be so cool, which made golden sun practically my dream game - the puzzles of Zelda and the RPG/storyline quality of Final Fantasy all in one. The use of Djinn alone is a very unique system (you find creatures called djinni along your quest and they help you in various ways) Also the puzzles that you have to solve in each dungeon seems to be uniquely to the Golden Sun series. I've played many RPG's but have yet to see anything like this one. The gameplay of Golden Sun is very unique. An excellent RPG to add to any collection.
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